
Glade 55th, 121
The height of noon is a curious time for skullduggery, but a perfectly reasonable choice for an adventure in the woods. This endeavor felt a bit like both; so, the Sunsinger reasoned, it was at least halfway appropriate.
Every good adventure in the woods begins with a landmark, and this one had it- a hill set into the woodlands two and a half miles past the borders of the Wildking's Forge. The hill was (unofficially, but predominantly) called Kingsnob Hill, so named for the unfortunate outcropping of rock near the apex which cut a somewhat phallic shape against the sky. Imogen Ward and her charge waited patiently at the base of the hill, where some long-ago landslide had washed a great divot out of the side and exposed the rock within.
That divot, which the Kindred had relentlessly referred to as the "knob's hole," hid one of the easiest descents to the depths of the world, located (created?) by the Kindred just before Ailos fell and kept hidden from the city's official cartographers through coordinated sabotage and a simple illusion, maintained by some coven or other from time to time. The value of such a portal could hardly be mistaken; though the Railrunners could not create their transit portals into the Warrens, Kingsnob was well within the range of Zaichaer, and was far enough off the main road that one could expect enough privacy to work.
Speaking of the Railrunners...
"Your friend is late." The woman sitting nearby observed.
“I doubt it." Imogen replied, unperturbed. “Your watch is probably set wrong."
"Mmm." Responded the other witch, plainly unconvinced, "As you like. We should not wait long, Sunsinger. The safety promised by the spirits begins with the sun's zenith."
“Yeah? And when does it end?"
The Kindred woman did not respond, and the Sunsinger didn't need her to. The spirits which were sovereign in the fields and forests of Karnor had secret knowledge of the Warrens, but no dominion. They could make no certain promises about safety. That's what Imogen was for.
“Well, I'll get the door open."
The illusion covering the... knob's hole... was easy to bypass, if you knew what you were looking for. The rock seemed solid to a glancing touch, but by closing her eyes and feeling the surface, Imogen quickly caught the hidden seam. She followed it with the tips of her fingers, outlining the doorway, until she located the invisible depression and slid her hand in. With a quick twist, she disengaged the mechanism, and the door- well, more of a hatch, she was going to have to stoop a bit to fit- swung slowly open. It took a bit of pulling; evidently, hinges rust when left in a hillside for decades, exposed to the elements, even with irregular use.
Within a minute, the Sunsinger had the door open, a dark square in the hillside which opened up into a larger cavern, just within reach of the sun's rays.
The height of noon is a curious time for skullduggery, but a perfectly reasonable choice for an adventure in the woods. This endeavor felt a bit like both; so, the Sunsinger reasoned, it was at least halfway appropriate.
Every good adventure in the woods begins with a landmark, and this one had it- a hill set into the woodlands two and a half miles past the borders of the Wildking's Forge. The hill was (unofficially, but predominantly) called Kingsnob Hill, so named for the unfortunate outcropping of rock near the apex which cut a somewhat phallic shape against the sky. Imogen Ward and her charge waited patiently at the base of the hill, where some long-ago landslide had washed a great divot out of the side and exposed the rock within.
That divot, which the Kindred had relentlessly referred to as the "knob's hole," hid one of the easiest descents to the depths of the world, located (created?) by the Kindred just before Ailos fell and kept hidden from the city's official cartographers through coordinated sabotage and a simple illusion, maintained by some coven or other from time to time. The value of such a portal could hardly be mistaken; though the Railrunners could not create their transit portals into the Warrens, Kingsnob was well within the range of Zaichaer, and was far enough off the main road that one could expect enough privacy to work.
Speaking of the Railrunners...
"Your friend is late." The woman sitting nearby observed.
“I doubt it." Imogen replied, unperturbed. “Your watch is probably set wrong."
"Mmm." Responded the other witch, plainly unconvinced, "As you like. We should not wait long, Sunsinger. The safety promised by the spirits begins with the sun's zenith."
“Yeah? And when does it end?"
The Kindred woman did not respond, and the Sunsinger didn't need her to. The spirits which were sovereign in the fields and forests of Karnor had secret knowledge of the Warrens, but no dominion. They could make no certain promises about safety. That's what Imogen was for.
“Well, I'll get the door open."
The illusion covering the... knob's hole... was easy to bypass, if you knew what you were looking for. The rock seemed solid to a glancing touch, but by closing her eyes and feeling the surface, Imogen quickly caught the hidden seam. She followed it with the tips of her fingers, outlining the doorway, until she located the invisible depression and slid her hand in. With a quick twist, she disengaged the mechanism, and the door- well, more of a hatch, she was going to have to stoop a bit to fit- swung slowly open. It took a bit of pulling; evidently, hinges rust when left in a hillside for decades, exposed to the elements, even with irregular use.
Within a minute, the Sunsinger had the door open, a dark square in the hillside which opened up into a larger cavern, just within reach of the sun's rays.

