Rhækard

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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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"It's not about the size of your wings, but the strength of your spirit."
Full Name: Eltharion Val’Malikyth Rhækard
Race:
  • Dryadalis Aureum{Re’hyaen Sunborn}

Sex: Male
Age: 23
Height: 6' 1"
Weight: 180lbs

Birthdate: 9th of Searing, Year 101, Age of Steel
Birthplace: Solunarium

Profession: Golden Legion{Aspiring Praeventores}

Titles
  • Child of Drakes


Factions
  • Luxium Crown


Enemies
  • Enemies of the Crown


Partners None
Sexuality: Bisexual Polyamorous

Languages
Fluent: Vallenor, Vastian
Conversational: Common
Personality:
I'm An Open Book
  • Things I Like:
    The Divine Twins| Magic| Training| His faith| Adventuring| Perfecting his talents| Wyverns & Dragons| The sun & moon| Orange/Purple and its many shades and hues| Legendary figures| Dancing
  • What Pisses Me Off:
    Foriegners| Filthy Orks| Enemies of the state| Recklessness| Those who do not act
  • My Virtues:
    Loyal| Intuitive| Charismatic| Determined
  • My Detriments:
    Prideful| Calous| Zaelous


Rhækard is a level-headed man who personifies the words "Loyal and Steadfast". He has a strong love for the realm of Solunarium and devout loyalty to the founding twins. His faith is a guiding force for most of his actions and goes above and beyond for his country. Given his traumatic past, his pride is secondary only to his faith, as he does whatever he can to prove himself better than the stain on his family name. He lives his life as most of his station do, with an air of aristocracy befitting a family who has served in the military for several generations.

Showing no mercy to his foes and believing that every instance is predestined, he ultimately wants to achieve a level of redemption to remove the stain his mother has left on his father's lineage (even if it means that his own fate is to go up in flames as well). He is also rather a smooth talker, charismatic yet brutally honest never holding back what's on his mind and speaking what he believes to be true in all situations. He is highly observant and can read people and situations rather well, an intuition that normally works in his favor.

When with those he considered close, or friends even, Rhækard is a passionate force to reckon with. He is known to go above and beyond for them, but wont spare their feelings when he feels they have done wrong. He is a very upfront individual in most cases, and caries himself with a humbling air despite his station.

Appearance:
Do I Turn You On?
  • Rhækard has been blessed with an athletic body thanks to his parent's genetics, his father's sunborn qualities dominating most of his genetics. Rhækard has a rather impressive figure as he has enough muscle as most warriors of Solunarium and is said to embody a mixture of masculinity and sensuality given mortal form.

    He has smooth sun kissed skin inherited from his sunborn blood coursing through him. His long honey blonde hair cascades down to the small of his back, having a peerless shine to it and great manageability allowing him to put it into his signature hairstyles, as it compliments his facial structure. He has a smooth straight nose that fits into his symmetrical face topped off with a strong jawline. He has full, even eyebrows that sit above eyes that hold a bright amber like orange hue to them and his irises are a jewel tone of amethyst that steals the breath of those look at him. He has made it an effort to keep his body in excellent condition and an aesthetically pleasing body.

    Rune Magics

    Rune of Mesmer - Novice
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    • The Rune of Mesmer rests on the nape of his neck. It glows an ethereal and vibrant hue of orange.


    Rune of Summoning - Apprentice
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    • The Rune of Mesmer rests on the top of his back. It glows a dark and eerie hue of orange.

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    History:
    Forged In Dragon Fire
    • ۞ Let's start at the beginning. Rhækard was born to two loving parents, or at least he thought. What he didn't know was that the families of his father and mother hated each other with a passion of countless suns. It was only through careful political negotiations and schemes that an accord was reached, and a marriage arranged.

      Both of his parents came from well-known and reputable families, both holding influence in their respective courts of expertise. His father's house, the House of Eltharion, were known within the Luxium to be avid wyvern riders and warriors of the golden legions. A warrior bloodline that can trace its origins back to dragon knights of legends. They served as members of the Golden Legion aligned with Astræon-Sol'Aværys in most recent generations as well as holding a seat in the senatum. They came to be called the house of Golden Wyverns.

      His mother's house, the House of Morathi, were descendants of merchant kings and queens of old. Wealthy and influential this house also held sway within the senatum as well as being keen and shrewd businessmen and women. They were known to corner the markets of fine jewels and furs as well as serve as antiquarians of the rich and wealthy. They prided themselves on their business and political skills as warriors in the courts of mortal men. They were known as the Slumbering Vipers.

      The source of their feud came from an ancestor of the Eltharion house being slandered, an accusation that they were aligned with gods other than the divine twins{primarily Skar the Dragon God of War}, by an ancestor of the Morathi house, and the two houses often came to blows over the generations. One slight answered by a well planned scheme, insults thrown, and embarrassment on both sides. For years these petty slights, defamation, embarrassment, and actions only fueled their hatred for each other up until recently. The eldest son of the Morathi family had plotted to poison the wyvern that was pet to Rhækard's father for derailing a deal that the Morathi son had been working years to complete. His plan however was brought to light, and he was arrested and found guilty.

      He was sentenced to death, and Rhækard's mother never forgave his father for it. She was not alone in her hatred as some members of her family went up in arms against them but were dissuaded from the aggression. There was never a moment where the Morathi antagonized the Eltharion and you could only poke the wyvern so much before they snapped back. Both families had almost taken to arms in the streets before being dissuaded by the silver sentinels. It was determined that both heads of the houses came to a mutual agreement. Both leaders of these respectable houses spent the next seven days hashing out a truce, both making concessions for the other.

      By the seventh day, an accord was struck between them, an accord that would be sealed with the melding of both families through marriage. The eldest son of Eltharion would marry the eldest daughter of the Morathi, ending generations worth of hatred and feuding between them. A key component of this accord was that they must bare a child. Within the first year of their marriage, they gave birth to Rhækard.

      His birth brought peace that neither family thought would be possible for the first time, and both his mother and father seemed to be overjoyed to have him. This however would spark a new conflict within their marriage with Rhækard as the catalyst. Both parents saw their son as a means to prove whose side was superior to the other, the golden warriors or the shrewd politicians.

      From the time he could walk, Rhækard was under his father's tutelage, subjected to a deadly blend of physical training that would be the focus of Rhækard's early childhood from ages 5-9. For four years his father put him through his paces, reaching the boy's limits, breaking them then building them up again and surpassing them. During this time Rhækard learned how to fight, using his surroundings to aid him in battle, how to read the flow of combat, and most importantly how to take a hit.

      He was taught the family tradition of wyvern riding, having a fondness for the creatures and an avid fascination for them and all their counterparts. He showed great promise as a wyvern rider at a very young age, having bonded with his very own over the course of four years. Many among his family believed him to be a prodigy in the art of wyvern riding due to his aptitude with the creatures. His father spent a great deal of time and resources to groom and educate his son in the ways of a warrior and devout member of his pedigree.

      He would find a reprieve from the brutal training as the next phase of Rhækard's young life began, and lucky for him it was far less harsh. From ages, 10 to 14 Rhækard's mother took over as she taught him the way of the world in ways only a merchant's daughter and politician knew how. In another four years, he learned the importance of reading people and their body language, as if it was a book in front of him. He was taught that everything and everyone has a price, some too much for others to pay. He learned the do's and don'ts of aristocracy, how to act within his caste, and knowing his place and the place of others.

      She taught him the importance of good negotiation skills and never settling for less than what you deserve. Another skill she imparted on him was that sometimes being a strong arm in a negotiation was far more persuasive than words could ever be. He would shadow her as she made deals, and acquired new spices. He saw her to be as cunning and shrewd as a businesswoman.

      As a young man, Rhækard was shaping up to be everything his parents wanted him to be, the best blend of both his parents. The pride of both his parents, he exemplified everything both of them wanted him to be, but he wasn't quite there just yet. To make Rhækard complete, he had to choose a magic, a craft from those both the Eltharion and the Morathi specialized in. The Eltharions presented to him the runes of Summoning, Reaving, and Elementalism. The Morathi presented him the runes of Mesmer, Masquerade, and Semblance.

      He spent the next four years learning to wield aether, being educated in the arcane and form an understanding of how magic worked and its place in Solunarium. It was during this time he came to understand his role within his family as the bridge between the two. He would go on to pick one magic from both sides expertise in arcane craft. From his father's side he chose Summoning and from his mother's side he chose Mesmer. Both parents where thrilled in his choices and both oversaw his initiation into the crafts by the end of his 19th year.

      His final test was to spend a year within the harsh environs of the Atraxian desert. If he survived his time out there he would be welcomed into the family with open arms. He he didn't, well his parents would have wasted their time and conflict between the two would surely erupt. This was by far the most grueling and challenging time of his life. That year truly forged him into young man he would become. He learned the harsh reality of the desert, and that in its infinite beauty there was also death and peril. He couldn't count the many times his life was almost snuffed out, however, given his training and persistence he overcame the many trials.

      On the morning of his 21st birthday he returned home, having passed his father's rite of passage and welcomed with open and warm hearts. He spent his 21st year resting, getting reacquainted with the current events of the realm, learning of the rumors of the current crown and knew that he had to make a difference, in order to ensure that he did his part to ensure the Luxium Crown remained strong. He immediately enlisted, much to his father's satisfaction and his mother's concern.

      His dream, to be a beacon for his people, as well as playing his part, even if it means sacrificing himself for the realm. ۞



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Last edited by Rhækard on Thu Mar 14, 2024 11:11 pm, edited 9 times in total. word count: 2571
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Rhækard
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Joined: Mon Mar 04, 2024 9:10 pm

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Cut From a Finer Cloth
Racial Ability:
  • {Siltori}Witchborn - The Siltori are touched by the power of the Mistlords. This is reflected both in their physicality and in the fact that emotional upheaval can result in the slightly luminous quality of their eyes turning into a bright glow. Siltori who delve into the personal magics and expose themselves to heightened levels of aether manipulation can sometimes see this glow become an almost fiery luminescence as their aether stirs into motion, radiating from their eyes. This quality results in Siltori having perfect night vision, being able to see even in pitch black environments though this sight is absent of color and is purely grey tones. Additionally, Siltori who take on runes of magic tend to find that their runes manifest in very elaborate patterns over their bodies. Some believe that the more elaborate the patterns, the higher one's potential as a mage.
  • Re’hyaen elves - Although they have yet to manifest this evolution, the descendants of the Re’hyaen elves consider themselves to be an entirely separate (and sacred) breed contrasting from their purebred Hytori and Siltori counterparts. The ethnoreligious Re’hyaen race that survives unto today has a few distinctions from the more widespread subspecies of Elves. Firstly, as mentioned previously, they very rarely carry features of both parent races. The other distinction is that they are capable of communicating with their immediate offspring or parents across great distances through visual and auditory projection. This ability works between the generation immediately prior and the generation immediately subsequent. Grandparents cannot commune with grandchildren, nor aunts to nephews or anything of the like.
Magical Adornments

Mesmer

Summoning

Alterations/Injuries
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Last edited by Rhækard on Thu Mar 14, 2024 3:41 am, edited 2 times in total. word count: 310
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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۞ Grandmastered Skills:
  • SkillSkill Level
    ???(???/100)
۞ Mastered Skills:
  • SkillSkill Level
    ???(???/100)
۞ Unskilled
SkillSkill Level
Meditation(0/100)
Bodybuilding(0/100)
Acrobatics(0/100)
۞ Novice
SkillSkill Level
Mounts{Wyverns}(5/100)
Unarmed Combat(10/100)
Mesmer(10/100)
Survival(10/100)
Animal Handling(5/100)
Etiquette(5/100)
Politics(5/100)
۞ Apprentice
SkillSkill Level
Bludgeons/Hanmmers(25/100)
Summoning(25/100)
۞ Journeyman
SkillSkill Level
???(0/100)
???(0/100)
۞ Expert
SkillSkill Level
???(???/100)
۞ Saved XP
CategoryAmount
Mundane XP0
Mesmer XP0
Summoning XP0
Thread۞ Points AwardedRunning Total
General SP+1000
Starting Package | 100 points
  • Summoning - 25
    Bludgeons/Hammers - 25
    Unarmed Combat - 10
    Survival - 10
    Mounts{Wyvern} - 5
    Mesmer - 10
    Animal Handling - 5
    Etiquette - 5
    Politics - 5

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Last edited by Rhækard on Thu Mar 14, 2024 3:22 am, edited 3 times in total. word count: 170
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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???


First Impression:
  • TBA


Character Standing & Influence:
  • CategoryInfluenceStanding
    Companionship(0/10)Aquaintance
    Rivalry(0/10)Neutral
    Loyalty(0/10)Respected
    Romance(0/10)Neutral




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word count: 70
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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Mesmer

Motif

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Motif - Eye of the Dragon

  • TBA Eye of the Dragon


Techniques

Novice
► Show Spoiler


Apprentice
► Show Spoiler


Journeyman
► Show Spoiler


Expert
► Show Spoiler


Master
► Show Spoiler


Summoning

Motif

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Motif - Envoy of the Ancients

  • TBA Envoy of the Ancients


Techniques

Novice
► Show Spoiler


Apprentice
► Show Spoiler


Journeyman
► Show Spoiler


Expert
► Show Spoiler


Master
► Show Spoiler

Summoned Spirits

Minor Spirits
1} ۞ ??? ۞
► Show Spoiler

Aidolon




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Last edited by Rhækard on Tue Mar 12, 2024 8:47 pm, edited 1 time in total. word count: 1503
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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Noble Combatant Starting Package

Basic Items

Items

1 Fine Cloak
1 Pair of Black Leather Boots
1 Waterskin
1 A backpack that contains:
- 1 Set of Toiletries
- 10 days of rations
- 1 Set of Eating Utensils (i.e. tin plate, cup, fork, spoon, knife)
- Flint & Steel

Weaponry

Draco Malleus{Dragon Hammer}

► Show Spoiler


Outfits

1 Set of Casual Clothing{SP}

► Show Spoiler

1 Set of Fine Clothing{SP}

► Show Spoiler

Armors

Gold Cloak{SP}

► Show Spoiler

Treasures & Artifacts

Signet Ring

► Show Spoiler



[/googlefont]
Ledgers
ReasonDeposit/PurchaseBalance
Starting Gold +300 GP 300 GP
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Last edited by Rhækard on Thu Mar 14, 2024 10:44 pm, edited 1 time in total. word count: 164
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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Memory Threads
TitleDate/SeasonTypeStatus
??? ??? ??? ???
Dream Threads
TitleDate/SeasonTypeStatus
??? ??? ??? ???
Year 123

Frost

TitleDateTypeStatus
??? ??? ??? ???
Year 124

Glade

TitleDateTypeStatus
??? ??? ??? ???
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word count: 48
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Rhækard
Posts: 9
Joined: Mon Mar 04, 2024 9:10 pm

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My Hoard

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word count: 10
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Pharaoh
Posts: 808
Joined: Wed Feb 23, 2022 5:25 pm

 ! Message from: Pharaoh
Hi there,

As you know, given the recent issues we had with Dreyfus in Solunarium, I bade you to be careful if you chose to write in Solunarium again. I see you're putting in some effort to improve your understanding of the setting, but I still have reservations as to whether your PCs will get into a sort of trouble you're not prepared to accept due to a lack of holistic comprehension. I will give you the benefit of the doubt, up to a point, but I don't think it will serve either of us for me to be anything other than candid. So, here is my feedback:

Formatting: Once again, I will say that less is definitely more when it comes to a character sheet. While I understand the desire to make it pretty and unique, there comes a point at which it becomes impractical and this has reached that point. We offer a simple CS template that helps us, as mods, navigate a character sheet to quickly and easily find the information we're looking for. This formatting creates more work for me as I review this character sheet, trying to figure out what section of the template we provided corresponds to your "I'm an Open Book" and "Do I Turn You On" sections. This is but one among other issues. I would ask that you split the difference here and make this less flashy and more useful as a reference point to your character.

Grammar & Syntax: The first sentence of your first paragraph reads: "Rhækard is a man that is a level-headed man..." and there are a lot of unforced errors in the spelling and grammar departments throughout. You may want to run this through a spell check. I've mentioned to you in the past that I think you could do yourself a service by reading back over things a few times before you post them. This is, as Paragon is fond of saying, a literate writing game. We all make mistakes and oversights happen, but I think in your enthusiasm you let a lot of errors slip by that you could filter out before they reached our eyes, if you just applied yourself.

Race: I believe we discussed this with Laebirius, but Re'hyaean elves, while descended from Hytori and Siltori, are now their own subethnicity. These elves have their own racial trait of partial telepathy and, regardless of their appearance, may take on one of the racial traits of either Hytori or Siltori. I see you took the Siltori witchmarks, which is fine, but you don't mention whether Rhaekard is a sunborn or moonborn elf. You actually describe him as a blend of the two with features that don't present in Re'hyaean elves. One of the peculiarities noted in the codex, is that regardless of parentage they always come out looking sunborn, moonborn or starborn. The features you describe would be more in line with dratori, which are reviled, or Vastian, which are not elves. If you have questions about what sorts of features align with the particular subcategories of Re'hyaean, don't hesitate to ask.

Titles: I infer "Taint Blood" comes from the blight on his family name that would follow him after his mother's family massacred the father's? That tracks, but more on that later. Why "Son of Drakes", though? There is nothing I see here that seems to warrant that title. Who would call him that and why?

History: First of all, please title this section "History" rather than "Forged in Dragon Fire" so we can find it more easily when we need information on his backstory. If you'd like to get creative with titles, may I suggest subtitles or something of the like? For example, "History: Forged in Dragon Fire" would give us both what we want. In any event, it's clear you spent more time on this section of the CS as there is more meat to it and fewer errors. A few things: Astraeon-Aværys should be Astræon-Sol'Aværys.

I think we need more information about the families of his parents to make the feud conceit work. You sort of mention that his mother's family were merchants and when we spoke on Discord there was talk of his father's family being senatorial. These would be important things to clarify in the history. Is the father's family more powerful? What was the source of their feud? Why didn't this attempt at diplomacy that was their marriage work? As writers, these are questions that should excite us to suss out! Every backstory is a puzzle, and yours is missing the pieces to make it feel like a complete picture.

Another point of confusion is that he was sent to Auris to learn magic, but then you mention Golden Legions and Wyverns and other Solunarian things that wouldn't be regularly seen in Auris. He also mentions that wyverns are descended from the founding dragon line, which is true neither in Auris nor Solunarium. You might want to remove the Aurisian excursion or put more effort into clarifying what happened there and when, versus what happened back in Atraxia.

As for the massacre... I mentioned this on Discord, but this is a HUGE aberration. It is exceedingly rare for elves to be murdered and rarer still for it to be at the hands of other elves. I feel like you'll need to justify in this lore whether your PC happened to get there right after it happened or whether his mother chose to execute her bloody task when she knew he was almost home, because the authorities would be all over that very promptly unless they had some means of shielding it from them which would, also, call for more specificity than you provide here. I also don't really get the mother's promise to take his life, followed by her dying in the next paragraph. All in all, it seems like there are big thoughts in this section that maybe haven't fully ripened into cohesion quite yet.

That seems like plenty to chew on for now. Please contact Talisman or myself if you have questions, but take your time as you revise and make sure everything is fully cooked before you ask us to review the application again.

Pharaoh

Thanks!
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