Full Name: Elen Mel-Amarthan
Meaning: "Fated Love of the Stars"
Race: Half Siltori
Racial Ability:
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Sex: Female
Age: 21
Height: 5'7"
Weight: 110
Birthdate: 14th of Searing, 100th year (AoS)
Birthplace: Sol Valen
Profession: Cartographer
Housing: Wherever her travels take her!
Partners: None at the moment
Fluencies: Common, Silandris
A P P E A R A N C E
Elen's hair and skin are as white as the moon. Normally tied back or braided, waist length silky hair frames her delicate features and long pointed ears that poke out and make some wonder if she might be Hytori. Some might even mistake the girl for being leucistic if not for the luminescent glow of her lavender eyes that betray her Siltori heritage and her emotions faster than any blush or smile ever could. "A star made mortal" as her mother would call her, as she did on the very night she was born.
Now a woman, she holds herself tall within an elegant frame built by travel and magic. She stands at an average height for a siltori, though most Siltori themselves may shun her for her lack of well chosen clothing. Instead of fancy garb or jewelry, Elen prefers a modest clothing that reflects not her status but the expedition she will embark on. Whatever will get her by is what is good enough for her, though she prefers deep blues, purples, whites, and black to warmer tones when she's presented with color options.
The rune of masquerade magic is inscribed upon her chest just below her collarbones, and as a Siltori the rune itself grew upon completion of her threshold sickness and has since spread outwards down her arms and into her fingertips. In similar fashion, the rune of elementalism is inscribed upon the base of the back of her neck and spreads outwards to her shoulder blades and down her spine. It is unclear yet what her arch element may be, though whatever fate she has incurred has caused both runes to take on cosmic-like patterns across her skin as if the sky itself had been inscribed upon her.
W O U N D S / A I L M E N T S
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P E R S O N A L I T Y
Unlike her selfish, rogue-like brother, Elen finds herself drawn not to gems and gold but to stories and travel. But this vivacious girl is not just a wanderlust-ridden, bubbly cartographer. She also has a love for adventure that drives her to travel with bands of strangers, chronicling their lives and the discoveries they make along their journeys in her journal and sketchbook.
During her cartography missions, she has been known to hire bodyguards or travel companions for company, but those who travel with her are rigorously interviewed. After all, as someone who refuses to even pluck a flower from a field, she refuses to travel with anyone who would deface or change the world around them for their own gain or pleasure.
When not traveling or drawing her maps, she can be found in taverns or outside shops retelling the stories of great warriors, mages, star-crossed lovers, and draegir blessings with masquerade magic and charming words.
An artist and performer at heart, she refuses to accept any coin for her storytelling and instead uses it for good- to lift the spirits of the weary, bring coin and business to struggling taverns, and draw eyes to clothiers hungry for customers. There is not one place Elen has been where smiles have not been left behind, and children have not been left inspired by her grand tales.
But when the stories are done and the magic has ceased to flow from her lips and fingers, her sights will set on pleasure and connection. She never settles in one place for long, and after days of romance and nights of passion, she leaves each city behind with men and women swearing their love to her and begging her return as she rides off into the moonlight.
But the night, the moon, the stars, are her true loves, and had it not been for the stars above guiding her every night she would have been left lonely. After each day's sunset before slipping off to bed, she spends hours each night speaking to the stars and telling them of her day. Perhaps that is why she considers the stars her best friends, and feels truly sorrowful when the sky darkens and storms brew. She is fiercely devoted to their deity Nazam as well, and begins and ends each night with a greeting to him hoping her prayers and well wishes reach him.
M E R I T S
Romantic: Whether towards people or nature, Elen finds something romantic in everything and reflects that back upon the world.
Brave: While not fearless, Elen has traversed multiple dangerous landscapes and fought many battles, escaping scathed but alive in her travels.
Captivating: Be it performing in a tavern or wooing a new lover, this star-light girl is known to steal the hearts of all she comes across.
Resourceful: Living in the wilds all her life means picking up a few tricks, and so she's been known to make situations work in her favor no matter the difficulties.
Compassionate: While ready to fight if her life depends on it, Elen is a soft-hearted woman who would never sit idly by and watch someone or something in pain.
F L A W S
Finicky: As one who travels alone usually, Elen likes things just her way, and dislikes when people touch her things.
Killjoy: Many have wished to travel with her, but when they do often find their fun shot down by Elen who will even stop someone from picking a single flower if she believes their actions are done out of greed.
Nosy: As a storyteller and writer, Elen has been known to thrust herself into peoples lives just for the juicy details.
Obsessive: Being a map maker and storyteller means she only gets one try to get things right usually, which leads her to tunnel herself into one journey at a time- and she's not one to go in half-assed.
Vindictive: Should one cross this star-born child, her friends, or the nature she strives to protect, she has no problem enacting her revenge in the form of illusions meant to strike fear into their hearts and minds for years to come.
H I S T O R Y
Elen was born under the light of two full moons in a field of Sol-Valen wildflowers. Together with her Siltori mother, Fae father, brother, and troupe members Elen traveled across the world telling stories and performing plays as some of the most famous traveling bards. Each performance would start the same; With the foreboding tale of a siltori man who spent his life in pursuit of the worlds greatest riches.
From empire to seaside he collected riches and trinkets of such value that his wealth nearly rivaled that of the greatest kings. But he wanted more, and in search of the greatest wealth known to man traveled to the The Palace of Plenty. A place known for its glimmering riches and the Lord of Flesh herself, Myshala. He had planned to ask her for ultimate wealth and fame, but upon entering her home was drawn in instantly by a grand display of crystal Aethusa that covered the gardens of her palace. But he was no botanist, and did not know that such a flower had a different name- fool's parsley. Upon plucking a stem from the ground Myshala herself appeared before him surrounded by angry dark mists. Summoned by his greed she stared him down, and in a voice colder than ice shot her curse upon him.
“In the greedy hands of your blood, all riches will crumble to dust and ruin.”
Elen used to listen to the story with awe, rooting each time for the grand goddess to shoot down the greedy man who tried to steal her flowers. But one day, as her brother reached for the pockets of a guest to their show the gold he pulled out turned to ash. Scattering upon the wind, he shouted and ran from the display as Elen realized the truth.
It was her family. Their bloodline. And they had been performing it as a way to both honor the tale and to warn others to stay selfless. Perhaps it had been her kind parents that had instilled it in her, but Elen’s Siltori drive had not been the same as her ancestors, instead of gems and wealth hers had been for storytelling, for travel, and for the unknown to be made known.
Her troupe was deeply superstitious, but as a tight knit performance family desired for all of their children to learn masquerade magic. They sought out a fortune teller in Sol Valen on her thirteenth birthday, asking if Elen was destined for magic, if she'd survive the threshold sicknesses of masquerade magic. The old woman, blind but rumored to be all seeing, replied to them in whispers leaving them speechless.
"This child will not stay with you long, but she must know it. Inscribe into her skin the elements and the illusions, and she will prosper before immortals."
And so when she was old enough, she went through the inscription process of getting her first Cardinal Rune. Her threshold sickness turned her skin translucent, but her veins took on the appearance of galaxies, constellations, and flowing aether rivers. Once the sickness started to fade the Rune that had been inscribed upon her chest began to spread. In true Siltori fashion they grew to traverse across her arms in intricate swirls and patterns, each branching off from the last and reaching up to her fingertips. Shocked by the grand display of magic, her parents spent the next year teaching her to hone her skills, and eventually inscribed the rune of elementalism on her skin as well, though this time along the base of the back of her neck.
Her threshold sickness for elementalism came in the form of high fevers that turned her flesh blue, gasps for air, and flaking skin. Her parents couldn't tell if it simply meant she had no arch element, or if something far more monumental was being prophesized in her sickness. When she came out of it the rune had spread down her spine and across her shoulder blades. She was taught the basics of survival in elementalism, and through the next few years her troupe prepared her for her future knowing one day she would leave.
But until then, each night she was introduced to a new star, and a new pathway to follow and navigate the world by. More than anything she cherished those moments, when the sky would part and the stars would welcome her into their home. Perhaps that was why she found friendship with them, and over the years never forgot the name of a single one, or the dragon god Nazam who presides over them. When not praying to Nazam, she has also devoted time to praying to the Dragon god Nerix for his prevailing over the moon.
By the time she was 17 she had said goodbye to her family and her troupe, and ventured off into the world to find and tell every story there was. And along the way, found she had a knack for charting and mapping that also allow her to do what she loves; traveling. Since then her travels have taken her far across the Free Cities of the North, and it is in the Glade of 121 that she begins the discovery of her fate.
